![]() ![]() The main reason some areas are good farming locations has to do with the concept of Area Level. The Pit can be reached by the Outer Cloister, which has a waypoint. ![]() They are typically harder to reach for farming unless a different path is available for accessing them. For example, The Pit can be found in Tamoe Highland, an area that does not also have a waypoint. There are some areas though that are located in another area, though both of them don't have waypoints. For example, the Ancient Tunnels can be found in Lost City. These areas without waypoints can typically be found located within another area. Some areas have waypoints, and some don't have. Some good examples are Chaos Sanctuary, Andariel's floor, Baals' floor, Mephisto's floor, and more. However, several of the famous farming locations are fixed. Hence, some players who would like to farm an area, say the Forgotten Tower, will keep on reloading the layout until they get the best one that takes the least distance to reach the Countess. For example, if you change your game mode, say from Hell to Nightmare, and revisit an area, it will have a different layout. Most of the areas in Diablo II are randomly generated. These locations are memorable because they are farming locations, and Diablo II, being the best loot-based game, has plenty of them.ĭiablo II uses the concepts of Area and Area Levels for its locations. ![]() We all know that The Pit is the best place to find white and socketable items, and that the Forgotten Tower is the best hunting ground for good runes. Most of us have memories of the path to Baal and his throne room, of the temple entrance where Pindleskin guards, of the center of Chaos Sanctuary where Diablo appears, and more. Locations in Diablo II are among the most memorable in video games. Our Youtube videos have more updated content. ![]()
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